Format
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The League consists of 10 top rated Warp Gammon players.
Please do not sign up if your current rating is below 1650.
The bracket will play a round robin. All matches will be 11 points.
Each qualifying session will run at least nine weeks and should be completed
by the second Saturday of the third month. Late postings will be accepted.
There will be a playoff for the top three finishers. #2 plays #3, with the winner playing #1.
If you do not play all your matches, nor send Warp Scheduling Emails for those matches, you will be excluded from the next Warp 10.
However, if both players do not want to play a match which neither affects the playoffs nor qualification for the next session,
that match may remain unplayed.
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Qualification
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Players who finish with a plus score automatically qualify for the following season.
The remaining players will be determined by the higher of either their Warp Gammon rating,
or their GridGammon rating - 200. Players with PRs below 4 from Backgammon Studio Heroes may be added by invitation.
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Entry |
Players may sign up every other month or by using the automatic signup link to remain on the list
of candidates.
If you are unable to play the following session you can take yourself off this list during the current session.
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Vacation Rule |
Players who take one or more seasons off may sign up anytime in the future.
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Scoring |
A win will have a value of 1
A loss will be worth 0
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Playoffs |
The top three scorers qualify for the playoffs.
The second and third place qualifiers play.
The winner of that match plays the top scoring player from the qualifying round.
All playoff matches will be 11 points.
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Tie Breaking |
If there is a tie for first through third, it will be broken as follows:
1. Head to head among tied players.
2. The total of the scores of each of the players that the tied players beat are considered.
3. If all tiebreaking methods fail, the higher seeded player at the start of the event will get the edge.
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Scheduling your Matches |
Please ensure that your normal scheduling times are in your profile, as well as the
servers you play on. This is an invaluable aid to scheduling.
Online link up with players is encouraged but if you have not been able to play a match
by the end of the first month then you should start a scheduling correspondence to arrange a time
and location. The default site is Safe Harbor. You may also play
in GridGammon if both players agree.
Contact the host if you feel you need extra assistance in arranging a match.
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Forfeits |
There will be no forfeits granted in Warp 10. If one of more players do not complete
their schedule, replacement players will be used. Also, if any player has not completed a single match within the first three weeks, they will be replaced with the next player in line with the highest qualification.
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Tournament Staff |
The Warp 10 Tournament Host is John (skrat).
For online assistance also contact Cindy (cindybel)
In the event of situations not specifically covered by the rules, the host may
take such steps as are necessary to preserve the competitive
integrity of the tournament.
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General Web-based Tournament Rules |
All rules
pertaining to conduct of web-based tournaments will be as
provided in the Warp Gammon
Web-based Tournament rules. Players should
pay particular attention to policies regarding scheduling.
Players who do not make a sufficient effort to schedule and play
matches risk suspension. Players who
do not have enough time and flexibility to schedule and play 9
matches within two months at times convenient to opponents in all
time zones are advised not to register.
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Warp Gammon points |
Match win |
Bonus Points |
7 points |
1st - 50 points
2nd - 30 points |
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Host Authority |
The tournament host has full authority to resolve all disputes. If the host is not immediately available, you may contact any Warp Gammon
host to report the problem.
The tournament host may, where a situation presents itself, modify or depart from the published rules to resolve situations that may compromise the integrity of the event. This will occur only in the cases of unanticipated situations, peculiarities pertaining to internet backgammon play, or where a variation would be manifestly fairer to a large number of players.
Where a decision involves the tournament host, or a decision by the host be challenged, it may, should the interested parties prefer, be resolved by a third party agreeable to all concerned.
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